All what you should to do in the first is to import the this two reference in the project as in this figure .
In the InitializeComponent function from Form.Designer.cs define your flash object as this :this.AxShockwaveFlash1 = new AxShockwaveFlashObjects.AxShockwaveFlash();
then
//
// AxShockwaveFlash1
//
this.AxShockwaveFlash1.Enabled = true;
this.AxShockwaveFlash1.Location = new System.Drawing.Point(12, 12);
this.AxShockwaveFlash1.Name = "AxShockwaveFlash1";
this.AxShockwaveFlash1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("AxShockwaveFlash1.OcxState")));
this.AxShockwaveFlash1.Size = new System.Drawing.Size(525, 266);
To fill your Flash Object by SWF file:
// AxShockwaveFlash1
//
this.AxShockwaveFlash1.Enabled = true;
this.AxShockwaveFlash1.Location = new System.Drawing.Point(12, 12);
this.AxShockwaveFlash1.Name = "AxShockwaveFlash1";
this.AxShockwaveFlash1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("AxShockwaveFlash1.OcxState")));
this.AxShockwaveFlash1.Size = new System.Drawing.Size(525, 266);
To fill your Flash Object by SWF file:
AxShockwaveFlash1.Movie = “c:\ahmed.swf”;
To forward or pause the flash object :
AxShockwaveFlash1.Forward();
To Play the flash object :
AxShockwaveFlash1.Play();

